In the hit Marvel cinematic universe movie Doctor Strange (2016), talented Neurosurgeon Doctor Stephen Strange suffers a tragic car accident which ruins his medical career. After finding and joining a group of witches and sorcerers, he learns that Kamar-Taj, the group's compound, is under attack. A former member turned rogue named Kaecilius is the attacker. He confronts Doctor Strange on a long stairway. When Kaecilius says "How long have you been at Kamar-Taj, Mister ...," Strange answers with his formal title, "Doctor." A confused Kaecilius replies with "Mister Doctor," and Strange quips back: "It's Strange." Still confused, Kaecilius replies with "Maybe, but who am I to judge." In this brief exchange, Doctor Strange's simple responses cause confusion over his name, and this lack of clarity demonstrates a well below-average example of the Readability attribute.
In Superman (2025), Lex Luthor is confronted by Superman (Clark Kent) for stealing his dog. Superman storms in Lex's office in the city and flips his desk, demanding to know the location of his dog, Krypto. Lex lies to Superman while holding a stern glaze and sipping his coffee. Lex then makes a comment under his breath about how the dog wears a cape, making it plain to all that Lex in fact stole Superman's dog. Lex's ability to deceive Superman while giving himself away demonstrates an above-average example of the Apperception attribute.
In the cult classic movie American Psycho (2000), Christian Bale portrays Patrick Bateman, a big-shot New York City investment banker who goes on a literal killing spree. After avoiding capture throughout the film, Patrick is sitting at the bar with his coworkers while the television is playing in the background. Bateman delivers the movie's closing with an intense monologue that describes the horrific things he has done, and how he has little remorse. Despite Bateman's cruel behavior, he discusses his feelings and those of others in vivid detail insofar as it matters to him. Bateman's comments about the emotional states of others demonstrate an average example of the Emotion attribute.
In Season 7, Episode 6 ("Beyond the Wall") of the hit HBO show Game of Thrones (2017), a battle rages between Jon Snow's group and the White Walkers, led by the Night King. As the dragon Viserion is flying around, the Night King is handed a spear by one of his own soldiers. The Night King then aims at the dragon and strikes it, taking the beast down. Later, the Night King walks up to the line separating the two camps and makes eye contact with Snow as he raises his arms. The Night King never speaks or makes any sounds, thus giving no verbal information to anyone, and this demonstrates an extreme-low example of the Volubility attribute.
In 2010, YouTuber Ed Bassmaster uploaded a prank video where he was buying a car from an alleged stranger. Bassmaster repeatedly uses the phrase "just look at it" alongside other variations of the verb "to look." The repeated use of verbs related to visual sense perception emphasizes the Sensation attribute.
An ultra low attribute score is exceptionally rare because it represents 5% of the entire population. In a room with 100 other people, a person with an ultra low attribute score would be lower than 95 of them and higher than none of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.
Very Low
5–10% percentile
A very low attribute score is rare because it represents 5% of the entire population. In a room with 100 other people, a person with a very low attribute score would be higher than five of them and lower than 90 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.
Low
10–20% percentile
A low attribute score is somewhat uncommon and represents 10% of the entire population. In a room with 100 other people, a person with a low attribute score would be higher than ten of them and lower than 80 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.
Slightly Low
20–40% percentile
A slightly low attribute score is common and represents 20% of the entire population. In a room with 100 other people, a person with a slightly low attribute score would be higher than 20 of them and lower than 60 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.
Average
40–60% percentile
An average attribute score is typical and represents 20% of the entire population. In a room with 100 other people, a person with an average attribute score would be higher than 40 of them and lower than 40 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.
Slightly High
60–80% percentile
A slightly high attribute score is common and represents 20% of the entire population. In a room with 100 other people, a person with a slightly high attribute score would be higher than 60 of them and lower than 20 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.
High
80–90% percentile
A high attribute score is somewhat uncommon and represents 10% of the entire population. In a room with 100 other people, a person with a high attribute score would be higher than 80 of them and lower than 10 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.
Very High
90–95% percentile
A very high attribute score is rare because it represents 5% of the entire population. In a room with 100 other people, a person with a very high attribute score would be higher than 90 of them and lower than five of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.
Ultra High
95–100% percentile
An ultra high attribute score is exceptionally rare because it represents 5% of the entire population. In a room with 100 other people, a person with an ultra high attribute score would be higher than 95 of them and lower than none of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.