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In the hit Netflix movie Happy Gilmore 2 (2025), golf caddie Oscar Mejías is helping golfer Happy Gilmore finish a tough hole during a golf tournament. As Happy asks Oscar for his help, Oscar's responses are brief despite what's going on in his imagination. Oscar's low overall volume of details and information shared demonstrate the Volubility attribute.
Feels Score: 3 in

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On February 13, 2005, superstar rapper Kanye West won a Grammy award at the 47th Grammy Awards for Best Rap Album as a result of his previously released album called College Dropout (2004). Kanye approached the podium to deliver his acceptance speech in a white outfit, and proceeded to give thanks to several individuals. The highlight of his speech was at the end when Kanye announced "everybody wanted to know what I would do if I didn't win. I guess we'll never know." Overall, the speech was brief, lacked details, and ended on a cliffhanger about what he would do. Kanye West's reluctance to share more information demonstrate a below-average example of the Volubility attribute.
Feels Score: 4 in

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In season 6, episode 10 of the hit HBO show called Game of Thrones (2003), Cersei Lannister is about to execute a plan to blow up the location of her trial – and she's notably absent. Of all people present, only Margaery Tyrell knows what's really going on. Margaery interrupts the high priest and explains that Cersei's absence is not intentional, but calculated. Margaery infers there is danger and urges everyone to leave, even at the expense of her normally polite demeanor. Sure enough, the building soon exploded as Cersei watched in satisfaction. Margaery's ability to engage in 'mental time travel' is demonstrated with her explanation as to why Cersei was not there, as well as her urge to exit the premises. This dialogue and behavior highlights the Inference attribute, even if it was too late for her character.
Feels Score: 8 in

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Achilles in Troy (2004) kills an enemy soldier before disclosing battle plans to the enemy's king.
Feels Score: 6 in

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In season 3, episode 10 ("Three Girls and a Monster") of Powerpuff Girls on Cartoon Network, a large monster is attacking the city. Bubbles steps in alone and confronts the massive beast on her own. She then asks politely if the monster may leave because of the trouble caused – and so the monster went back to the water. Bubbles' kind, respectful demeanor toward the beast exemplifies the Formality attribute, as she did not cause offense or distaste with her spoken words.
Feels Score: 8 in

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MyLegacy™ from LINGA allows you to communicate with friends, peers, and loved ones post mortem. MyLegacy™ preserves your communication likeness in the form-factor of a Natural Grammar Clone™ that you can choose to make available to the public. This remarkable product is made possible via our Linguistic Fingerprint™ technology.
Feels Score: 9 in

Ultra Low

0–5% percentile
An ultra low attribute score is exceptionally rare because it represents 5% of the entire population. In a room with 100 other people, a person with an ultra low attribute score would be lower than 95 of them and higher than none of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

Very Low

5–10% percentile
A very low attribute score is rare because it represents 5% of the entire population. In a room with 100 other people, a person with a very low attribute score would be higher than five of them and lower than 90 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

Low

10–20% percentile
A low attribute score is somewhat uncommon and represents 10% of the entire population. In a room with 100 other people, a person with a low attribute score would be higher than ten of them and lower than 80 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

Slightly Low

20–40% percentile
A slightly low attribute score is common and represents 20% of the entire population. In a room with 100 other people, a person with a slightly low attribute score would be higher than 20 of them and lower than 60 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

Average

40–60% percentile
An average attribute score is typical and represents 20% of the entire population. In a room with 100 other people, a person with an average attribute score would be higher than 40 of them and lower than 40 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

Slightly High

60–80% percentile
A slightly high attribute score is common and represents 20% of the entire population. In a room with 100 other people, a person with a slightly high attribute score would be higher than 60 of them and lower than 20 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

High

80–90% percentile
A high attribute score is somewhat uncommon and represents 10% of the entire population. In a room with 100 other people, a person with a high attribute score would be higher than 80 of them and lower than 10 of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

Very High

90–95% percentile
A very high attribute score is rare because it represents 5% of the entire population. In a room with 100 other people, a person with a very high attribute score would be higher than 90 of them and lower than five of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.

Ultra High

95–100% percentile
An ultra high attribute score is exceptionally rare because it represents 5% of the entire population. In a room with 100 other people, a person with an ultra high attribute score would be higher than 95 of them and lower than none of them.
Note: Feels uses a 9-point scoring scale that ranges from Ultra Low to Ultra High according to a normal distribution. See our methodology.